Tier List

Bad Physics Tier Lists

Weapons and maps ranked for maximum physics chaos.

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Tier List Hub

How we rank Bad Physics

Bad Physics is a ragdoll physics sandbox, not a ranked competitive shooter. Tier lists here measure chaos utility: how hard a tool or map launches dummies, chains explosions, interacts with cannons and catapults, and creates clip-worthy moments in solo or private servers with friends. Fun silly toys can still sit in lower combat tiers while remaining worth unlocking for comedy.

Two deep lists branch from this hub:

  • Weapons Tier List — guns, melee, explosives, weather, silly toys, and how Gunsmith mods shift value.
  • Maps Tier List — Switchyard, Portal Lab, and the wider 8-map roster with environmental gadgets.

Rankings will drift after patches (including the November 2026 update cycle). Treat tiers as community guidance, not eternal law.

Ranking criteria

We score with these lenses:

  1. Impulse and area — Does it fling many ragdolls at once?
  2. Synergy with map gadgets — Cannons, catapults, wrecking balls, traps, vehicles.
  3. Accessibility — Early Bolts cost vs late unlocks; group Bankshot value.
  4. Sandbox creativity — Prop interaction, dummy fashion setups, call-in setups (Nuke, Dummy Rain, Zombie Outbreak).
  5. Clip potential — How often it creates shareable moments without needing exploits.

We do not rank primarily by PvP kill rate. If the studio adds ranked modes later, this hub will split criteria. For now, chaos and creativity win.

Weapons at a glance

Across roughly 68 weapons, expect this shape (details on the Weapons Tier List):

  • S-tier — High-yield explosives, major call-in style payoffs, and launchers that delete crowds of dummies.
  • A-tier — Strong guns with Gunsmith potential (scopes, lasers, grips, bigger mags), plus reliable melee launchers like a well-used Bankshot.
  • B-tier — Solid mid-game tools that need good map positioning to shine.
  • C-tier — Silly toys and novelty weather gadgets that are hilarious but inconsistent for mass chaos.

Spend early Bolts from dailies, quests, playtime rewards, and the group 500 Bolts gift on S/A tools before vacuuming the novelty aisle. Claim that gift via How to Redeem Codes if you have not already.

Maps at a glance

Known standouts include Switchyard and Portal Lab. The full set of 8 maps mixes industrial yards, lab spaces, and gadget playgrounds. Broadly:

  • Maps dense with cannons, catapults, wrecking balls, and traps climb the list because the environment does half the work.
  • Open flats that rely only on your inventory sit lower unless you bring top weapons or vehicles (cars, tank, crane).
  • Portal-style layouts reward creative chaining — fling into a portal, exit into a cannon line, finish with explosives.

See the full reasoning on the Maps Tier List. Community order will shuffle as new props and call-in rules land.

How to use these lists in a session

  1. Join on phone, PC, or console (the experience is all ages).
  2. Claim free progression from the Codes Hub group reward if available.
  3. Pick a high-tier map for built-in launchers.
  4. Equip an S/A weapon; visit Gunsmith when you own a gun worth modding.
  5. Optional: stage vehicles or wait for call-ins for finale moments.
  6. Customize dummies to look like friends for comedy, then record.

New players should skim Getting Started before optimizing every Bolts purchase. Script seekers should read the Scripts Hub — cheats are scarce and risky; tier lists assume legitimate unlocks.

Why tier lists matter in a sandbox

Without a meta, players still ask “what should I buy first?” Bolts and level progression toward 100 create real opportunity cost. A clear S–C framework:

  • Speeds up the first hour.
  • Helps private-server hosts plan themed nights (explosive only, melee only, weather chaos).
  • Gives creators a shared vocabulary when discussing updates.

When a patch buffs silly toys or adds a ninth map, we revise the child pages first, then adjust this hub summary.

Open the maps list for Switchyard and Portal Lab breakdowns, then the weapons list to plan your next private server loadout.

FAQ

Frequently Asked Questions

Quick answers for Bad Physics players.

Is this a PvP tier list?

No. Bad Physics rankings emphasize ragdoll chaos, map synergy, and clip potential. If competitive modes arrive later, criteria will be split.

How often will tiers change?

After major weapon, map, or economy patches. November 2026 updates already showed active balancing — recheck child pages after patch notes.

Should I ignore C-tier silly toys?

Not for fun. Buy them after you own a reliable S/A chaos tool. Novelty shines in private servers once the basics are covered.

Where do call-ins rank?

Nuke, Dummy Rain, and Zombie Outbreak behave like event-level payoffs. They sit at the top of spectacle value when available; details live on the weapons list.

Which page should I open first?

Weapons if you are spending Bolts; Maps if you are choosing a private server layout. New accounts should also claim the group reward on the Codes Hub.